Loading gfx/graphite2/src/moz.build +0 −4 Original line number Diff line number Diff line Loading @@ -33,7 +33,3 @@ for k, v in graphite_defines: AllowCompilerWarnings() FINAL_LIBRARY = 'gkmedias' # provide a custom header that overrides malloc() and friends, # to ensure safe OOM handling. Don't do this in the wasm sandbox. DEFINES['GRAPHITE2_CUSTOM_HEADER'] = '"MozGrMalloc.h"' gfx/graphite2/src/sources.mozbuild +3 −0 Original line number Diff line number Diff line Loading @@ -44,6 +44,9 @@ graphite_defines = [ # tell graphite2 not to export symbols, we'll be linking it directly with # thebes ('GRAPHITE2_STATIC', True), # provide a custom header that overrides malloc() and friends, # to ensure safe OOM handling. ('GRAPHITE2_CUSTOM_HEADER', '"MozGrMalloc.h"'), ] # disable features we don't need in the graphite2 code, to reduce code size Loading Loading
gfx/graphite2/src/moz.build +0 −4 Original line number Diff line number Diff line Loading @@ -33,7 +33,3 @@ for k, v in graphite_defines: AllowCompilerWarnings() FINAL_LIBRARY = 'gkmedias' # provide a custom header that overrides malloc() and friends, # to ensure safe OOM handling. Don't do this in the wasm sandbox. DEFINES['GRAPHITE2_CUSTOM_HEADER'] = '"MozGrMalloc.h"'
gfx/graphite2/src/sources.mozbuild +3 −0 Original line number Diff line number Diff line Loading @@ -44,6 +44,9 @@ graphite_defines = [ # tell graphite2 not to export symbols, we'll be linking it directly with # thebes ('GRAPHITE2_STATIC', True), # provide a custom header that overrides malloc() and friends, # to ensure safe OOM handling. ('GRAPHITE2_CUSTOM_HEADER', '"MozGrMalloc.h"'), ] # disable features we don't need in the graphite2 code, to reduce code size Loading