Loading browser/locales/l10n-changesets.json +1 −1 Original line number Diff line number Diff line Loading @@ -1947,7 +1947,7 @@ "win64-aarch64-devedition", "win64-devedition" ], "revision": "f7658be5b6d79930bea5abb25f963509ed596773" "revision": "58576c657316e6bb1626faa5951af87d10645f33" }, "zh-TW": { "pin": false, Loading gfx/wr/webrender/res/brush.glsl +3 −5 Original line number Diff line number Diff line Loading @@ -85,7 +85,6 @@ void text_shader_main( #define BRUSH_FLAG_SEGMENT_REPEAT_Y_ROUND 32 #define BRUSH_FLAG_SEGMENT_NINEPATCH_MIDDLE 64 #define BRUSH_FLAG_TEXEL_RECT 128 #define BRUSH_FLAG_FORCE_AA 256 #define INVALID_SEGMENT_INDEX 0xffff Loading @@ -96,8 +95,8 @@ void brush_shader_main_vs( PictureTask pic_task, ClipArea clip_area ) { int edge_flags = (instance.flags >> 12) & 0xf; int brush_flags = instance.flags & 0xfff; int edge_flags = instance.flags & 0xff; int brush_flags = (instance.flags >> 8) & 0xff; // Fetch the segment of this brush primitive we are drawing. vec4 segment_data; Loading @@ -119,9 +118,8 @@ void brush_shader_main_vs( VertexInfo vi; bool force_aa = (brush_flags & BRUSH_FLAG_FORCE_AA) != 0 && edge_flags != 0; // Write the normal vertex information out. if (transform.is_axis_aligned && !force_aa) { if (transform.is_axis_aligned) { // Select the corner of the local rect that we are processing. vec2 local_pos = mix(segment_rect.p0, segment_rect.p1, aPosition.xy); Loading gfx/wr/webrender/src/batch.rs +23 −55 Original line number Diff line number Diff line Loading @@ -828,12 +828,6 @@ impl BatchBuilder { surface_spatial_node_index: SpatialNodeIndex, z_generator: &mut ZBufferIdGenerator, ) { let brush_flags = if prim_instance.anti_aliased { BrushFlags::FORCE_AA } else { BrushFlags::empty() }; let vis_flags = match prim_instance.vis.state { VisibilityState::Culled => { return; Loading Loading @@ -942,7 +936,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, 0, ); Loading Loading @@ -974,8 +968,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { specified_blend_mode } else { Loading Loading @@ -1013,7 +1006,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -1309,8 +1301,7 @@ impl BatchBuilder { // use of interning. let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -1344,7 +1335,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, specific_resource_address, ); Loading @@ -1358,7 +1349,7 @@ impl BatchBuilder { Some(ref raster_config) => { // If the child picture was rendered in local space, we can safely // interpolate the UV coordinates with perspective correction. let brush_flags = brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION; let brush_flags = BrushFlags::PERSPECTIVE_INTERPOLATION; let surface = &ctx.surfaces[raster_config.surface_index.0]; Loading Loading @@ -1403,8 +1394,7 @@ impl BatchBuilder { let mut is_opaque = prim_info.clip_task_index == ClipTaskIndex::INVALID && surface.is_opaque && transform_kind == TransformedRectKind::AxisAligned && !prim_instance.anti_aliased; && transform_kind == TransformedRectKind::AxisAligned; let pic_task_id = picture.primary_render_task_id.unwrap(); Loading Loading @@ -2029,7 +2019,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2110,8 +2099,7 @@ impl BatchBuilder { let prim_cache_address = gpu_cache.get_address(&common_data.gpu_cache_handle); let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2149,7 +2137,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading @@ -2164,8 +2151,7 @@ impl BatchBuilder { let blend_mode = if !prim_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2206,7 +2192,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2274,8 +2259,7 @@ impl BatchBuilder { let blend_mode = if !prim_common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2310,7 +2294,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading @@ -2335,8 +2318,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { match image_data.alpha_type { AlphaType::PremultipliedAlpha => BlendMode::PremultipliedAlpha, Loading Loading @@ -2398,7 +2380,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2466,7 +2447,7 @@ impl BatchBuilder { i as i32, tile.edge_flags, clip_task_address, brush_flags | BrushFlags::SEGMENT_RELATIVE | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::SEGMENT_RELATIVE | BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading @@ -2486,8 +2467,7 @@ impl BatchBuilder { let blend_mode = if !prim_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2520,7 +2500,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2560,7 +2539,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, 0, ); Loading Loading @@ -2598,8 +2577,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2634,7 +2612,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2676,7 +2653,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading Loading @@ -2715,8 +2692,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2751,7 +2727,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2793,7 +2768,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading Loading @@ -2833,8 +2808,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2869,7 +2843,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2911,7 +2884,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading Loading @@ -2966,7 +2939,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::empty(), OPAQUE_TASK_ADDRESS, brush_flags, BrushFlags::empty(), prim_header_index, backdrop_uv_rect_address.as_int(), ); Loading @@ -2984,7 +2957,6 @@ impl BatchBuilder { prim_header_index: PrimitiveHeaderIndex, alpha_blend_mode: BlendMode, features: BatchFeatures, brush_flags: BrushFlags, bounding_rect: &PictureRect, transform_kind: TransformedRectKind, z_id: ZBufferId, Loading @@ -3006,8 +2978,7 @@ impl BatchBuilder { let is_inner = segment.edge_flags.is_empty(); let needs_blending = !prim_opacity.is_opaque || clip_task_address != OPAQUE_TASK_ADDRESS || (!is_inner && transform_kind == TransformedRectKind::Complex) || brush_flags.contains(BrushFlags::FORCE_AA); (!is_inner && transform_kind == TransformedRectKind::Complex); let textures = BatchTextures { input: segment_data.textures, Loading @@ -3028,7 +2999,7 @@ impl BatchBuilder { segment_index, segment.edge_flags, clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION | segment.brush_flags, BrushFlags::PERSPECTIVE_INTERPOLATION | segment.brush_flags, prim_header_index, segment_data.specific_resource_address, ); Loading @@ -3043,7 +3014,6 @@ impl BatchBuilder { params: &BrushBatchParameters, blend_mode: BlendMode, features: BatchFeatures, brush_flags: BrushFlags, prim_header_index: PrimitiveHeaderIndex, bounding_rect: &PictureRect, transform_kind: TransformedRectKind, Loading @@ -3070,7 +3040,6 @@ impl BatchBuilder { prim_header_index, blend_mode, features, brush_flags, bounding_rect, transform_kind, z_id, Loading @@ -3096,7 +3065,6 @@ impl BatchBuilder { prim_header_index, blend_mode, features, brush_flags, bounding_rect, transform_kind, z_id, Loading Loading @@ -3135,7 +3103,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, segment_data.specific_resource_address, ); Loading gfx/wr/webrender/src/gpu_types.rs +3 −9 Original line number Diff line number Diff line Loading @@ -545,15 +545,12 @@ impl From<SplitCompositeInstance> for PrimitiveInstanceData { } bitflags! { // Note: This can use up to 12 bits due to how it will // be packed in the instance data. /// Flags that define how the common brush shader /// code should process this instance. #[cfg_attr(feature = "capture", derive(Serialize))] #[cfg_attr(feature = "replay", derive(Deserialize))] #[derive(MallocSizeOf)] pub struct BrushFlags: u16 { pub struct BrushFlags: u8 { /// Apply perspective interpolation to UVs const PERSPECTIVE_INTERPOLATION = 1; /// Do interpolation relative to segment rect, Loading @@ -571,9 +568,6 @@ bitflags! { const SEGMENT_NINEPATCH_MIDDLE = 64; /// The extra segment data is a texel rect. const SEGMENT_TEXEL_RECT = 128; /// Whether to force the anti-aliasing when the primitive /// is axis-aligned. const FORCE_AA = 256; } } Loading @@ -596,8 +590,8 @@ impl From<BrushInstance> for PrimitiveInstanceData { ((instance.render_task_address.0 as i32) << 16) | instance.clip_task_address.0 as i32, instance.segment_index | ((instance.brush_flags.bits() as i32) << 16) | ((instance.edge_flags.bits() as i32) << 28), | ((instance.edge_flags.bits() as i32) << 16) | ((instance.brush_flags.bits() as i32) << 24), instance.resource_address, ] } Loading gfx/wr/webrender/src/segment.rs +0 −3 Original line number Diff line number Diff line Loading @@ -60,9 +60,6 @@ use smallvec::SmallVec; const MAX_SEGMENTS: usize = 64; bitflags! { // Note: This can use up to 4 bits due to how it will be packed in // the instance data. /// Each bit of the edge AA mask is: /// 0, when the edge of the primitive needs to be considered for AA /// 1, when the edge of the segment needs to be considered for AA Loading security/sandbox/common/test/SandboxTestingChildTests.h +4 −4 File changed.Contains only whitespace changes. Show changes Loading
browser/locales/l10n-changesets.json +1 −1 Original line number Diff line number Diff line Loading @@ -1947,7 +1947,7 @@ "win64-aarch64-devedition", "win64-devedition" ], "revision": "f7658be5b6d79930bea5abb25f963509ed596773" "revision": "58576c657316e6bb1626faa5951af87d10645f33" }, "zh-TW": { "pin": false, Loading
gfx/wr/webrender/res/brush.glsl +3 −5 Original line number Diff line number Diff line Loading @@ -85,7 +85,6 @@ void text_shader_main( #define BRUSH_FLAG_SEGMENT_REPEAT_Y_ROUND 32 #define BRUSH_FLAG_SEGMENT_NINEPATCH_MIDDLE 64 #define BRUSH_FLAG_TEXEL_RECT 128 #define BRUSH_FLAG_FORCE_AA 256 #define INVALID_SEGMENT_INDEX 0xffff Loading @@ -96,8 +95,8 @@ void brush_shader_main_vs( PictureTask pic_task, ClipArea clip_area ) { int edge_flags = (instance.flags >> 12) & 0xf; int brush_flags = instance.flags & 0xfff; int edge_flags = instance.flags & 0xff; int brush_flags = (instance.flags >> 8) & 0xff; // Fetch the segment of this brush primitive we are drawing. vec4 segment_data; Loading @@ -119,9 +118,8 @@ void brush_shader_main_vs( VertexInfo vi; bool force_aa = (brush_flags & BRUSH_FLAG_FORCE_AA) != 0 && edge_flags != 0; // Write the normal vertex information out. if (transform.is_axis_aligned && !force_aa) { if (transform.is_axis_aligned) { // Select the corner of the local rect that we are processing. vec2 local_pos = mix(segment_rect.p0, segment_rect.p1, aPosition.xy); Loading
gfx/wr/webrender/src/batch.rs +23 −55 Original line number Diff line number Diff line Loading @@ -828,12 +828,6 @@ impl BatchBuilder { surface_spatial_node_index: SpatialNodeIndex, z_generator: &mut ZBufferIdGenerator, ) { let brush_flags = if prim_instance.anti_aliased { BrushFlags::FORCE_AA } else { BrushFlags::empty() }; let vis_flags = match prim_instance.vis.state { VisibilityState::Culled => { return; Loading Loading @@ -942,7 +936,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, 0, ); Loading Loading @@ -974,8 +968,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { specified_blend_mode } else { Loading Loading @@ -1013,7 +1006,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -1309,8 +1301,7 @@ impl BatchBuilder { // use of interning. let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -1344,7 +1335,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, specific_resource_address, ); Loading @@ -1358,7 +1349,7 @@ impl BatchBuilder { Some(ref raster_config) => { // If the child picture was rendered in local space, we can safely // interpolate the UV coordinates with perspective correction. let brush_flags = brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION; let brush_flags = BrushFlags::PERSPECTIVE_INTERPOLATION; let surface = &ctx.surfaces[raster_config.surface_index.0]; Loading Loading @@ -1403,8 +1394,7 @@ impl BatchBuilder { let mut is_opaque = prim_info.clip_task_index == ClipTaskIndex::INVALID && surface.is_opaque && transform_kind == TransformedRectKind::AxisAligned && !prim_instance.anti_aliased; && transform_kind == TransformedRectKind::AxisAligned; let pic_task_id = picture.primary_render_task_id.unwrap(); Loading Loading @@ -2029,7 +2019,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2110,8 +2099,7 @@ impl BatchBuilder { let prim_cache_address = gpu_cache.get_address(&common_data.gpu_cache_handle); let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2149,7 +2137,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading @@ -2164,8 +2151,7 @@ impl BatchBuilder { let blend_mode = if !prim_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2206,7 +2192,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2274,8 +2259,7 @@ impl BatchBuilder { let blend_mode = if !prim_common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2310,7 +2294,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading @@ -2335,8 +2318,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { match image_data.alpha_type { AlphaType::PremultipliedAlpha => BlendMode::PremultipliedAlpha, Loading Loading @@ -2398,7 +2380,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2466,7 +2447,7 @@ impl BatchBuilder { i as i32, tile.edge_flags, clip_task_address, brush_flags | BrushFlags::SEGMENT_RELATIVE | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::SEGMENT_RELATIVE | BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading @@ -2486,8 +2467,7 @@ impl BatchBuilder { let blend_mode = if !prim_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2520,7 +2500,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2560,7 +2539,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, 0, ); Loading Loading @@ -2598,8 +2577,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2634,7 +2612,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2676,7 +2653,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading Loading @@ -2715,8 +2692,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2751,7 +2727,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2793,7 +2768,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading Loading @@ -2833,8 +2808,7 @@ impl BatchBuilder { let blend_mode = if !common_data.opacity.is_opaque || prim_info.clip_task_index != ClipTaskIndex::INVALID || transform_kind == TransformedRectKind::Complex || prim_instance.anti_aliased transform_kind == TransformedRectKind::Complex { BlendMode::PremultipliedAlpha } else { Loading Loading @@ -2869,7 +2843,6 @@ impl BatchBuilder { &batch_params, blend_mode, batch_features, brush_flags, prim_header_index, bounding_rect, transform_kind, Loading Loading @@ -2911,7 +2884,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, uv_rect_address.as_int(), ); Loading Loading @@ -2966,7 +2939,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::empty(), OPAQUE_TASK_ADDRESS, brush_flags, BrushFlags::empty(), prim_header_index, backdrop_uv_rect_address.as_int(), ); Loading @@ -2984,7 +2957,6 @@ impl BatchBuilder { prim_header_index: PrimitiveHeaderIndex, alpha_blend_mode: BlendMode, features: BatchFeatures, brush_flags: BrushFlags, bounding_rect: &PictureRect, transform_kind: TransformedRectKind, z_id: ZBufferId, Loading @@ -3006,8 +2978,7 @@ impl BatchBuilder { let is_inner = segment.edge_flags.is_empty(); let needs_blending = !prim_opacity.is_opaque || clip_task_address != OPAQUE_TASK_ADDRESS || (!is_inner && transform_kind == TransformedRectKind::Complex) || brush_flags.contains(BrushFlags::FORCE_AA); (!is_inner && transform_kind == TransformedRectKind::Complex); let textures = BatchTextures { input: segment_data.textures, Loading @@ -3028,7 +2999,7 @@ impl BatchBuilder { segment_index, segment.edge_flags, clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION | segment.brush_flags, BrushFlags::PERSPECTIVE_INTERPOLATION | segment.brush_flags, prim_header_index, segment_data.specific_resource_address, ); Loading @@ -3043,7 +3014,6 @@ impl BatchBuilder { params: &BrushBatchParameters, blend_mode: BlendMode, features: BatchFeatures, brush_flags: BrushFlags, prim_header_index: PrimitiveHeaderIndex, bounding_rect: &PictureRect, transform_kind: TransformedRectKind, Loading @@ -3070,7 +3040,6 @@ impl BatchBuilder { prim_header_index, blend_mode, features, brush_flags, bounding_rect, transform_kind, z_id, Loading @@ -3096,7 +3065,6 @@ impl BatchBuilder { prim_header_index, blend_mode, features, brush_flags, bounding_rect, transform_kind, z_id, Loading Loading @@ -3135,7 +3103,7 @@ impl BatchBuilder { INVALID_SEGMENT_INDEX, EdgeAaSegmentMask::all(), clip_task_address, brush_flags | BrushFlags::PERSPECTIVE_INTERPOLATION, BrushFlags::PERSPECTIVE_INTERPOLATION, prim_header_index, segment_data.specific_resource_address, ); Loading
gfx/wr/webrender/src/gpu_types.rs +3 −9 Original line number Diff line number Diff line Loading @@ -545,15 +545,12 @@ impl From<SplitCompositeInstance> for PrimitiveInstanceData { } bitflags! { // Note: This can use up to 12 bits due to how it will // be packed in the instance data. /// Flags that define how the common brush shader /// code should process this instance. #[cfg_attr(feature = "capture", derive(Serialize))] #[cfg_attr(feature = "replay", derive(Deserialize))] #[derive(MallocSizeOf)] pub struct BrushFlags: u16 { pub struct BrushFlags: u8 { /// Apply perspective interpolation to UVs const PERSPECTIVE_INTERPOLATION = 1; /// Do interpolation relative to segment rect, Loading @@ -571,9 +568,6 @@ bitflags! { const SEGMENT_NINEPATCH_MIDDLE = 64; /// The extra segment data is a texel rect. const SEGMENT_TEXEL_RECT = 128; /// Whether to force the anti-aliasing when the primitive /// is axis-aligned. const FORCE_AA = 256; } } Loading @@ -596,8 +590,8 @@ impl From<BrushInstance> for PrimitiveInstanceData { ((instance.render_task_address.0 as i32) << 16) | instance.clip_task_address.0 as i32, instance.segment_index | ((instance.brush_flags.bits() as i32) << 16) | ((instance.edge_flags.bits() as i32) << 28), | ((instance.edge_flags.bits() as i32) << 16) | ((instance.brush_flags.bits() as i32) << 24), instance.resource_address, ] } Loading
gfx/wr/webrender/src/segment.rs +0 −3 Original line number Diff line number Diff line Loading @@ -60,9 +60,6 @@ use smallvec::SmallVec; const MAX_SEGMENTS: usize = 64; bitflags! { // Note: This can use up to 4 bits due to how it will be packed in // the instance data. /// Each bit of the edge AA mask is: /// 0, when the edge of the primitive needs to be considered for AA /// 1, when the edge of the segment needs to be considered for AA Loading
security/sandbox/common/test/SandboxTestingChildTests.h +4 −4 File changed.Contains only whitespace changes. Show changes