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  • Nick Mathewson's avatar
    Move destroy cells into a separate queue type of their own, to save RAM · 520cf217
    Nick Mathewson authored
    We've been seeing problems with destroy cells queues taking up a
    huge amount of RAM.  We can mitigate this, since while a full packed
    destroy cell takes 514 bytes, we only need 5 bytes to remember a
    circuit ID and a reason.
    
    Fixes bug 24666. Bugfix on 0.2.5.1-alpha, when destroy cell queues
    were introduced.
    520cf217