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Issue created Mar 21, 2016 by Georg Koppen@gk

failIfMajorPerformanceCaveat in a WebGL context might aid in fingerprinting

https://bugzilla.mozilla.org/show_bug.cgi?id=1164970 implemented failIfMajorPerformanceCaveat that makes the context creation fail when layer acceleration is not supported. We should investigate whether our WebGL normalizing is affected by this.

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