Apply conversion script to all *.md files. authored by Alexander Hansen Færøy's avatar Alexander Hansen Færøy
= Guard nodes =
# Guard nodes
'''Abstract:''' What is to be done?
**Abstract:** What is to be done?
== Minutes ==
## Minutes
=== One guard / guard sets ===
### One guard / guard sets
- Perhaps we should go to 1 guard by default.
- Alternatively, we could go with "guard sets" and similar ideas, but those have deep gaps and unanswered questions.
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- ...the smallest guard is not too slow
- Could there be a user parameter to raise guard bw threshold
=== Guards and identity ===
### Guards and identity
- Hey, should there be a different set of guards per identity?
- Or a different tor state per identity
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- But it would be cool to separate hidden services from other stuff
- And it would be cool to allow separation via different socksports, etc
=== How many guard are used at once? ===
### How many guard are used at once?
- Limit how many guards a user gets/tries at one time?
- If you get a whole bunch of guards, probably your connection is down...
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- fingers to pick next guard from a small set?
- decide these fingers based on unpredictable shuffle of net?
=== When are guards chosen? ===
### When are guards chosen?
When to choose sets of guards?
- option 1: choose more guards, use one at a time. (Needs coding)
- option 2: choose next guard at time of first-guard failure.
=== Missing proposals ===
### Missing proposals
- Limit how many guards can go down (see sniper attack)
- Should guard rotation period be consensus parameter?
- New proposal: "i couldn't consense" statement. Anybody could write.
- New proposal: "consensus hash chain". Anybody could write.
=== Guard enumeration ===
### Guard enumeration
Guard enumeration, maybe 9 months is far easier then 2 months. Especially if Tor is used infrequently. We need a solution for guard enumeration:
- 2-hop cascades?
- pathsel is an abstraction layer.
=== arma matters ===
### arma matters
arma blocks unless we have a way to say that the users don't mostly get shoved onto shitty guards.
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- why does arma have so many guards in his state file?
- why are his guards not in sequential order????????
=== Next steps ===
### Next steps
Next steps:
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