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Georg Koppen authored
We use the somewhat surprising breakage due to https://bugzilla.mozilla.org/show_bug.cgi?id=1619504 to clean up our fxc2 build and usage. Previously, we built both the 64bit and 32bit version of fxc2 and were running them in a 64bit and 32bit Wine environment, respectively. However, that's not needed because a) Wine is capable of running both 64bit and 32bit binaries and b) fxc2 is only used at build time to generate shader files. As we are building both Windows flavors in a 64bit container we should easily be able to live with just a 64bit variant. We need, nevertheless, take care that we still bundle the correct d3dcompiler_47.dll library for the respective architecture.