Commit 07535423 authored by Georg Koppen's avatar Georg Koppen
Browse files

Fix SSE2 compilation for mingw-w64

This is tjr's workaround for bug 1331335.
parent 8465e890
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+2 −1
Original line number Diff line number Diff line
@@ -112,7 +112,6 @@ UNIFIED_SOURCES += [
    '../compiler/translator/VersionGLSL.cpp',
    '../image_util/copyimage.cpp',
    '../image_util/imageformats.cpp',
    '../image_util/loadimage.cpp',
    '../image_util/loadimage_etc.cpp',
    '../third_party/compiler/ArrayBoundsClamper.cpp',
    '../third_party/murmurhash/MurmurHash3.cpp',
@@ -290,10 +289,12 @@ SOURCES += [
    '../compiler/translator/glslang_tab.cpp',
    '../compiler/translator/RewriteTexelFetchOffset.cpp',
    '../compiler/translator/ShaderLang.cpp',
    '../image_util/loadimage.cpp',
    'Display.cpp',
    'renderer/d3d/DisplayD3D.cpp',
    'renderer/d3d/HLSLCompiler.cpp',
]
SOURCES['../image_util/loadimage.cpp'].flags += CONFIG['SSE2_FLAGS']
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
    UNIFIED_SOURCES += [
        'renderer/d3d/d3d11/Blit11.cpp',