diff --git a/gfx/skia/src/gpu/GrContext.cpp b/gfx/skia/src/gpu/GrContext.cpp index 145230fe4490ed7be42cc789fb5d41e0c9c7b30e..f13f6f5e35a5531dbdbccf322047e477ae6b9355 100644 --- a/gfx/skia/src/gpu/GrContext.cpp +++ b/gfx/skia/src/gpu/GrContext.cpp @@ -136,12 +136,12 @@ int GrContext::GetThreadInstanceCount() { } GrContext::~GrContext() { + this->flush(); + for (int i = 0; i < fCleanUpData.count(); ++i) { (*fCleanUpData[i].fFunc)(this, fCleanUpData[i].fInfo); } - this->flush(); - // Since the gpu can hold scratch textures, give it a chance to let go // of them before freeing the texture cache fGpu->purgeResources();