diff --git a/gfx/thebes/src/gfxWindowsPlatform.cpp b/gfx/thebes/src/gfxWindowsPlatform.cpp index 5053a694853f5e8d537d72564231461b0c026801..92ccb6104cf3466582f5bc5a0af55a74ccbcc7b0 100644 --- a/gfx/thebes/src/gfxWindowsPlatform.cpp +++ b/gfx/thebes/src/gfxWindowsPlatform.cpp @@ -376,13 +376,13 @@ gfxWindowsPlatform::FontGetCMapDataProc(nsStringHashKey::KeyType aKey, { if (aFontEntry->mFontType != TRUETYPE_FONTTYPE) { /* bitmap fonts suck -- just claim they support everything - between 0x21 and 0xFF. All the ones on my system do... + between 0x20 and 0xFF. All the ones on my system do... If we really wanted to test which characters in this range were supported we could just generate a string with each codepoint and do GetGlyphIndicies or similar to determine what is there. */ - for (PRUint16 ch = 0x21; ch <= 0xFF; ch++) + for (PRUint16 ch = 0x20; ch <= 0xFF; ch++) aFontEntry->mCharacterMap.set(ch); return PL_DHASH_NEXT; }