Commit d7359eb9 authored by Nick Mathewson's avatar Nick Mathewson 🦀
Browse files

r12335@catbus: nickm | 2007-04-10 16:53:48 -0400

 Initial version of memory pool logic. Needs unit tests.  Made to be easily separable from Tor.


svn:r9937
parent f95d2324
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@@ -267,7 +267,8 @@ R - add d64 and fp64 along-side d and fp so people can paste status
    entries into a url. since + is a valid base64 char, only allow one
    at a time. spec and then do.
  - When we export something from foo.c file for testing purposes only,
    make a foo_test.h file for test.c to include.
    make a foo_test.h file for test.c to include... or put them behind an
    #ifdef FOO_PRIVATE.
  - The Debian package now uses --verify-config when (re)starting,
    to distinguish configuration errors from other errors. Perhaps
    the RPM and other startup scripts should too?
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@@ -3,7 +3,7 @@ noinst_LIBRARIES = libor.a libor-crypto.a

#CFLAGS  = -Wall -Wpointer-arith -O2

libor_a_SOURCES = log.c util.c compat.c container.c
libor_a_SOURCES = log.c util.c compat.c container.c mempool.c
libor_crypto_a_SOURCES = crypto.c aes.c tortls.c torgzip.c

noinst_HEADERS = log.h crypto.h test.h util.h compat.h aes.h torint.h tortls.h strlcpy.c strlcat.c torgzip.h container.h ht.h
noinst_HEADERS = log.h crypto.h test.h util.h compat.h aes.h torint.h tortls.h strlcpy.c strlcat.c torgzip.h container.h ht.h mempool.h

src/common/mempool.c

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/* Copyright 2007 Nick Mathewson */
/* See LICENSE for licensing information */
/* $Id: /tor/trunk/src/common/util.c 12153 2007-03-12T03:11:12.797278Z nickm  $ */
#include <stdlib.h>
#include <string.h>

#define MEMPOOL_PRIVATE
#include "mempool.h"

/* DRAWBACKS:
 *   - Not even slightly threadsafe.
 *   - Likes to have lots of items per chunks.
 *   - One pointer overhead per allocated thing.  (The alternative is
 *     something like glib's use of an RB-tree to keep track of what
 *     chunk any given piece of memory is in.)
 *   - Only aligns allocated things to void* level: redefign ALIGNMENT_TYPE
 *     if you need doubles.
 *   - Could probably be optimized a bit; the representation contains
 *     a bit more info than it really needs to have.
 */

/* NOTES:
 *   - The algorithm is similar to the one used by Python, but assumes that
 *     we'll know in advance which objects we want to pool, and doesn't
 *     try to handle a zillion objects of weird different sizes.
 */

#if 1
/* Tor dependencies */
#include "orconfig.h"
#include "util.h"
#include "compat.h"
#include "log.h"
#define ALLOC(x) tor_malloc(x)
#define FREE(x) tor_free(x)
#define ASSERT(x) tor_assert(x)
/* End Tor dependencies */
#else
#include <assert.h>
#define PREDICT_UNLIKELY(x) (x)
#define PREDICT_LIKELY(x) (x)
#define ALLOC(x) malloc(x)
#define FREE(x) free(x)
#define STRUCT_OFFSET(tp, member)                       \
  ((off_t) (((char*)&((tp*)0)->member)-(char*)0))
#define ASSERT(x) assert(x)
#endif

/* Tuning parameters */
/** DOCDOC */
#define ALIGNMENT_TYPE void *
/** DOCDOC */
#define ALIGNMENT sizeof(void*)
/** DOCDOC */
#define MAX_CHUNK (8*(1L<<20))
/** DOCDOC */
#define MIN_CHUNK 4096

/** DOCDOC */
struct mp_allocated_t {
  mp_chunk_t *in_chunk;
  union {
    mp_allocated_t *next_free;
    char mem[1];
    ALIGNMENT_TYPE _dummy;
  };
};

/** DOCDOC */
#define MP_CHUNK_MAGIC 0x09870123

/** DOCDOC */
#define CHUNK_OVERHEAD (sizeof(mp_chunk_t)-1)

/** DOCDOC */
#define A2M(a) (&(a)->mem)
/** DOCDOC */
#define M2A(p) ( ((char*)p) - STRUCT_OFFSET(mp_chunk_t, mem) )

/* INVARIANT: every chunk can hold 2 or more items. */

/** DOCDOC */
static mp_chunk_t *
mp_chunk_new(mp_pool_t *pool)
{
  size_t sz = pool->new_chunk_capacity * pool->item_alloc_size;
  mp_chunk_t *chunk = ALLOC(CHUNK_OVERHEAD + sz);
  memset(chunk, 0, sizeof(mp_chunk_t)); /* Doesn't clear the whole thing. */
  chunk->magic = MP_CHUNK_MAGIC;
  chunk->capacity = pool->new_chunk_capacity;
  chunk->mem_size = sz;
  chunk->next_mem = chunk->mem;
  chunk->pool = pool;
  return chunk;
}

/** DOCDOC */
void *
mp_pool_get(mp_pool_t *pool)
{
  mp_chunk_t *chunk;
  mp_allocated_t *allocated;
  if (PREDICT_LIKELY(pool->used_chunks != NULL)) {
    chunk = pool->used_chunks;
  } else if (pool->empty_chunks) {
    /* Put the most recently emptied chunk on the used list. */
    chunk = pool->empty_chunks;
    pool->empty_chunks = chunk->next;
    if (chunk->next)
      chunk->next->prev = NULL;
    chunk->next = pool->used_chunks;
    if (chunk->next)
      chunk->next->prev = chunk;
    pool->used_chunks = chunk;
    ASSERT(!chunk->prev);
  } else {
    /* Allocate a new chunk and add it to the used list. */
    chunk = mp_chunk_new(pool);
    chunk->next = pool->used_chunks;
    if (chunk->next)
      chunk->next->prev = chunk;
    pool->used_chunks = chunk;
    ASSERT(!chunk->prev);
  }

  ASSERT(chunk->n_allocated < chunk->capacity);

  if (chunk->first_free) {
    allocated = chunk->first_free;
    chunk->first_free = allocated->next_free;
    allocated->next_free = NULL; /* debugging */
  } else {
    ASSERT(chunk->next_mem + pool->item_alloc_size <
           chunk->mem + chunk->mem_size);
    allocated = (void*)chunk->next_mem;
    chunk->next_mem += pool->item_alloc_size;
    allocated->in_chunk = chunk;
  }

  ++chunk->n_allocated;
  if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) {
    /* This is now a full chunk. */
    ASSERT(chunk == pool->used_chunks);
    ASSERT(chunk->prev == NULL);
    pool->used_chunks = chunk->next;
    if (chunk->next)
      chunk->next->prev = NULL;

    chunk->next = pool->full_chunks;
    pool->full_chunks->prev = chunk;
    pool->full_chunks = chunk;
  }

  return A2M(allocated);
}

/** DOCDOC */
void
mp_pool_release(void *_item)
{
  mp_allocated_t *allocated = (void*) M2A(_item);
  mp_chunk_t *chunk = allocated->in_chunk;

  ASSERT(chunk);
  ASSERT(chunk->magic == MP_CHUNK_MAGIC);
  ASSERT(chunk->n_allocated > 0);

  allocated->next_free = chunk->first_free;
  chunk->first_free = allocated;

  if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) {
    /* This chunk was full and is about to be used. */
    mp_pool_t *pool = chunk->pool;
    /* unlink from full */
    if (chunk->prev)
      chunk->prev->next = chunk->next;
    if (chunk->next)
      chunk->next->prev = chunk->prev;
    if (chunk == pool->full_chunks)
      pool->full_chunks = chunk->next;

    /* link to used */
    chunk->next = pool->used_chunks;
    chunk->prev = NULL;
    if (chunk->next)
      chunk->next->prev = chunk;
    pool->used_chunks = chunk;
  } else if (PREDICT_UNLIKELY(chunk->n_allocated == 1)) {
    /* This was used and is about to be empty. */
    mp_pool_t *pool = chunk->pool;
    /* unlink from used */
    if (chunk->prev)
      chunk->prev->next = chunk->next;
    if (chunk->next)
      chunk->next->prev = chunk->prev;
    if (chunk == pool->used_chunks)
      pool->used_chunks = chunk->next;

    /* link to empty */
    chunk->next = pool->empty_chunks;
    chunk->prev = NULL;
    if (chunk->next)
      chunk->next->prev = chunk;
    pool->empty_chunks = chunk;

    /* reset guts to defragment this chunk. */
    chunk->first_free = NULL;
    chunk->next_mem = chunk->mem;

    ++pool->n_empty_chunks;
  }
  --chunk->n_allocated;
}

/** DOCDOC */
mp_pool_t *
mp_pool_new(size_t item_size, size_t chunk_capacity)
{
  mp_pool_t *pool;
  size_t alloc_size;

  pool = ALLOC(sizeof(mp_pool_t));
  memset(pool, 0, sizeof(mp_pool_t));

  /* First, minimal size with overhead. */
  alloc_size = STRUCT_OFFSET(mp_allocated_t, mem) + item_size;
  if (alloc_size < sizeof(mp_allocated_t))
    alloc_size = sizeof(mp_allocated_t);

  /* Then, round up to alignment. */
  if (alloc_size % ALIGNMENT) {
    alloc_size = alloc_size + ALIGNMENT - (alloc_size % ALIGNMENT);
  }
  if (alloc_size < ALIGNMENT)
    alloc_size = ALIGNMENT;

  ASSERT((alloc_size % ALIGNMENT) == 0);

  if (chunk_capacity > MAX_CHUNK)
    chunk_capacity = MAX_CHUNK;

  if (chunk_capacity < alloc_size * 2 + CHUNK_OVERHEAD)
    chunk_capacity = alloc_size * 2 + CHUNK_OVERHEAD;

  if (chunk_capacity < MIN_CHUNK) /* Guess system page size. */
    chunk_capacity = MIN_CHUNK;

  pool->new_chunk_capacity = (chunk_capacity-CHUNK_OVERHEAD / alloc_size);
  pool->item_alloc_size = alloc_size;

  return pool;
}

/** DOCDOC */
void
mp_pool_clean(mp_pool_t *pool)
{
  if (pool->empty_chunks) {
    mp_chunk_t *next, *chunk = pool->empty_chunks->next;
    while (chunk) {
      next = chunk->next;
      FREE(chunk);
      chunk = next;
    }
    pool->empty_chunks->next = NULL;
    pool->n_empty_chunks = 1;
  }
}

/** DOCDOC */
static void
destroy_chunks(mp_chunk_t *chunk)
{
  mp_chunk_t *next;
  while (chunk) {
    chunk->magic = 0xd3adb33f;
    next = chunk->next;
    FREE(chunk);
    chunk = next;
  }
}

/** DOCDOC */
void
mp_pool_destroy(mp_pool_t *pool)
{
  destroy_chunks(pool->empty_chunks);
  destroy_chunks(pool->used_chunks);
  destroy_chunks(pool->full_chunks);
  memset(pool, 0xe0, sizeof(mp_pool_t));
  FREE(pool);
}

src/common/mempool.h

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/* Copyright 2007 Nick Mathewson */
/* See LICENSE for licensing information */
/* $Id: /tor/trunk/src/common/util.c 12153 2007-03-12T03:11:12.797278Z nickm  $ */

/**
 * \file util.h
 * \brief Headers for mempool.c
 **/

#ifndef MEMPOOL_H
#define MEMPOOL_H

typedef struct mp_pool_t mp_pool_t;

void *mp_pool_get(mp_pool_t *pool);
void mp_pool_release(void *item);
mp_pool_t *mp_pool_new(size_t item_size, unsigned int n_per_chunk);
void mp_pool_clean(mp_pool_t *pool);
void mp_pool_destroy(mp_pool_t *pool);

#ifdef MEMPOOL_PRIVATE
typedef struct mp_allocated_t mp_allocated_t;
typedef struct mp_chunk_t mp_chunk_t;

/** DOCDOC */
struct mp_chunk_t {
  unsigned long magic;
  mp_chunk_t *next;
  mp_chunk_t *prev;
  mp_pool_t *pool;
  mp_allocated_t *first_free;
  int n_allocated;
  int capacity;
  size_t mem_size;
  char *next_mem;
  char mem[1];
};

/** DOCDOC */
struct mp_pool_t {
  mp_chunk_t *empty_chunks;
  mp_chunk_t *used_chunks;
  mp_chunk_t *full_chunks;
  int n_empty_chunks;
  size_t new_chunk_capacity;
  size_t item_alloc_size;
};
#endif

#endif