Loading dom/media/platforms/ffmpeg/FFmpegAudioDecoder.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -345,8 +345,8 @@ MediaResult FFmpegAudioDecoder<LIBAV_VER>::DoDecode(MediaRawData* aSample, DebugOnly<bool> trimmed = false; if (mEncoderDelay) { trimmed = true; int toPop = std::min(mFrame->nb_samples, static_cast<int>(mRemainingEncoderDelay)); int toPop = std::min(mFrame->nb_samples, static_cast<int>(mRemainingEncoderDelay)); audio.PopFront(toPop * numChannels); mFrame->nb_samples -= toPop; mRemainingEncoderDelay -= toPop; Loading dom/media/platforms/ffmpeg/FFmpegDataDecoder.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -102,7 +102,8 @@ MediaResult FFmpegDataDecoder<LIBAV_VER>::InitDecoder() { InitCodecContext(); MediaResult ret = AllocateExtraData(); if (NS_FAILED(ret)) { FFMPEG_LOG(" couldn't allocate ffmpeg extra data for codec %s", codec->name); FFMPEG_LOG(" couldn't allocate ffmpeg extra data for codec %s", codec->name); mLib->av_freep(&mCodecContext); return ret; } Loading dom/media/platforms/wmf/WMFAudioMFTManager.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -44,8 +44,7 @@ WMFAudioMFTManager::WMFAudioMFTManager(const AudioInfo& aConfig) aacCodecSpecificData.mEncoderDelayFrames; mTotalMediaFrames = aacCodecSpecificData.mMediaFrameCount; LOG("AudioMFT decoder: Found AAC decoder delay (%" PRIu32 "frames) and total media frames (%" PRIu64 " frames)\n", "frames) and total media frames (%" PRIu64 " frames)\n", mEncoderDelay, mTotalMediaFrames); } else { // Gracefully handle failure to cover all codec specific cases above. Once Loading Loading
dom/media/platforms/ffmpeg/FFmpegAudioDecoder.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -345,8 +345,8 @@ MediaResult FFmpegAudioDecoder<LIBAV_VER>::DoDecode(MediaRawData* aSample, DebugOnly<bool> trimmed = false; if (mEncoderDelay) { trimmed = true; int toPop = std::min(mFrame->nb_samples, static_cast<int>(mRemainingEncoderDelay)); int toPop = std::min(mFrame->nb_samples, static_cast<int>(mRemainingEncoderDelay)); audio.PopFront(toPop * numChannels); mFrame->nb_samples -= toPop; mRemainingEncoderDelay -= toPop; Loading
dom/media/platforms/ffmpeg/FFmpegDataDecoder.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -102,7 +102,8 @@ MediaResult FFmpegDataDecoder<LIBAV_VER>::InitDecoder() { InitCodecContext(); MediaResult ret = AllocateExtraData(); if (NS_FAILED(ret)) { FFMPEG_LOG(" couldn't allocate ffmpeg extra data for codec %s", codec->name); FFMPEG_LOG(" couldn't allocate ffmpeg extra data for codec %s", codec->name); mLib->av_freep(&mCodecContext); return ret; } Loading
dom/media/platforms/wmf/WMFAudioMFTManager.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -44,8 +44,7 @@ WMFAudioMFTManager::WMFAudioMFTManager(const AudioInfo& aConfig) aacCodecSpecificData.mEncoderDelayFrames; mTotalMediaFrames = aacCodecSpecificData.mMediaFrameCount; LOG("AudioMFT decoder: Found AAC decoder delay (%" PRIu32 "frames) and total media frames (%" PRIu64 " frames)\n", "frames) and total media frames (%" PRIu64 " frames)\n", mEncoderDelay, mTotalMediaFrames); } else { // Gracefully handle failure to cover all codec specific cases above. Once Loading