Loading accessible/src/atk/nsRoleMap.h +1 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ #include <atk/atk.h> #include "nsAccessibleWrap.h" #define ROLE_ATK_LAST_ENTRY -1 const PRUint32 ROLE_ATK_LAST_ENTRY = 0xffffffff; // Map array from cross platform roles to ATK roles PRUint32 atkRoleMap[] = { Loading accessible/src/msaa/nsRoleMap.h +5 −5 Original line number Diff line number Diff line Loading @@ -40,19 +40,19 @@ #include "OLEACC.H" #define USE_ROLE_STRING 0 #define ROLE_MSAA_LAST_ENTRY -1 const PRUint32 USE_ROLE_STRING = 0; const PRUint32 ROLE_MSAA_LAST_ENTRY = 0xffffffff; #ifndef ROLE_SYSTEM_SPLITBUTTON #define ROLE_SYSTEM_SPLITBUTTON ( 0x3e ) // Not defined in all oleacc.h versions const PRUint32 ROLE_SYSTEM_SPLITBUTTON = 0x3e; // Not defined in all oleacc.h versions #endif #ifndef ROLE_SYSTEM_IPADDRESS #define ROLE_SYSTEM_IPADDRESS ( 0x3f ) // Not defined in all oleacc.h versions const PRUint32 ROLE_SYSTEM_IPADDRESS = 0x3f; // Not defined in all oleacc.h versions #endif #ifndef ROLE_SYSTEM_OUTLINEBUTTON #define ROLE_SYSTEM_OUTLINEBUTTON ( 0x40 ) // Not defined in all oleacc.h versions const PRUint32 ROLE_SYSTEM_OUTLINEBUTTON = 0x40; // Not defined in all oleacc.h versions #endif // Map array from cross platform roles to MSAA roles Loading Loading
accessible/src/atk/nsRoleMap.h +1 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ #include <atk/atk.h> #include "nsAccessibleWrap.h" #define ROLE_ATK_LAST_ENTRY -1 const PRUint32 ROLE_ATK_LAST_ENTRY = 0xffffffff; // Map array from cross platform roles to ATK roles PRUint32 atkRoleMap[] = { Loading
accessible/src/msaa/nsRoleMap.h +5 −5 Original line number Diff line number Diff line Loading @@ -40,19 +40,19 @@ #include "OLEACC.H" #define USE_ROLE_STRING 0 #define ROLE_MSAA_LAST_ENTRY -1 const PRUint32 USE_ROLE_STRING = 0; const PRUint32 ROLE_MSAA_LAST_ENTRY = 0xffffffff; #ifndef ROLE_SYSTEM_SPLITBUTTON #define ROLE_SYSTEM_SPLITBUTTON ( 0x3e ) // Not defined in all oleacc.h versions const PRUint32 ROLE_SYSTEM_SPLITBUTTON = 0x3e; // Not defined in all oleacc.h versions #endif #ifndef ROLE_SYSTEM_IPADDRESS #define ROLE_SYSTEM_IPADDRESS ( 0x3f ) // Not defined in all oleacc.h versions const PRUint32 ROLE_SYSTEM_IPADDRESS = 0x3f; // Not defined in all oleacc.h versions #endif #ifndef ROLE_SYSTEM_OUTLINEBUTTON #define ROLE_SYSTEM_OUTLINEBUTTON ( 0x40 ) // Not defined in all oleacc.h versions const PRUint32 ROLE_SYSTEM_OUTLINEBUTTON = 0x40; // Not defined in all oleacc.h versions #endif // Map array from cross platform roles to MSAA roles Loading