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cbrewster authored
WebRender expects drop shadow dx/dy to be in user space, which is a floating point value. Before this, a dx/dy such as (0.2, 0.2) was truncated to (0, 0) resulting in no offset of the shadow. Differential Revision: https://phabricator.services.mozilla.com/D63442 --HG-- extra : moz-landing-system : lando
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