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Commit 20292ec4 authored by Nick Mathewson's avatar Nick Mathewson :game_die:
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Per suggestion, increase the retry frequency for primary guards.

parent fc7751a9
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......@@ -1708,8 +1708,8 @@ get_retry_schedule(time_t failing_since, time_t now,
const struct {
time_t maximum; int primary_delay; int nonprimary_delay;
} delays[] = {
{ SIX_HOURS, 30*60, 1*60*60 },
{ FOUR_DAYS, 2*60*60, 4*60*60 },
{ SIX_HOURS, 10*60, 1*60*60 },
{ FOUR_DAYS, 90*60, 4*60*60 },
{ SEVEN_DAYS, 4*60*60, 18*60*60 },
{ TIME_MAX, 9*60*60, 36*60*60 }
};
......
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