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Commit 6a1dc1d0 authored by Nick Mathewson's avatar Nick Mathewson :game_die:
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CHANGELOG: spelling fixes

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......@@ -60,7 +60,7 @@ Numerous other lower-level crates have breaking changes not noted here.
the same decorrelated-jitter algorithm as directory requests, per
[proposal 336]. ([cb103e04cf4d9853], part of [#407], [!426])
- When all our guards have failed, we no longer retry them all
agressively, but rather assume that our net connection is down and
aggressively, but rather assume that our net connection is down and
wait a while. ([eed1f06662366511], part of [#407], [!426])
- When running as a directory client, we now remember more information
about the source of each request, so we can avoid caches that have
......@@ -123,7 +123,7 @@ Numerous other lower-level crates have breaking changes not noted here.
we missed a place where we needed to copy it. (Part of [!417])
- Backend support for collecting clock skew information; not yet
used. ([#405], [!410])
- Major refactoring for periodic events, to support an intial version of
- Major refactoring for periodic events, to support an initial version of
"dormant mode." ([!429])
- Remove most uses of `SystemTime::now`, in favor of calling the equivalent
function on [`SleepProvider`]. ([#306], [!365])
......
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