- Mar 26, 2004
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Peter Palfrader authored
svn:r1345
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Roger Dingledine authored
svn:r1344
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Roger Dingledine authored
svn:r1342
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Roger Dingledine authored
svn:r1341
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Roger Dingledine authored
when connecting to a dirserver or OR and the network is down, we would crash. svn:r1340
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Roger Dingledine authored
svn:r1339
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Peter Palfrader authored
svn:r1337
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Roger Dingledine authored
svn:r1335
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Roger Dingledine authored
svn:r1334
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Roger Dingledine authored
svn:r1333
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- Mar 21, 2004
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Nick Mathewson authored
svn:r1332
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Nick Mathewson authored
Dont expire circuits we didnt originate. This may be redundant somehow, but better safe than sorry. svn:r1331
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Nick Mathewson authored
svn:r1330
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Nick Mathewson authored
It works on macos, and works correctly when I twiddle the test code to generate a spurious segfault. Will it work anywhere else? svn:r1329
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Nick Mathewson authored
svn:r1328
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Nick Mathewson authored
Add a RunTesting option to try to learn link state by creating test circuits, even when SocksPort is off. svn:r1327
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Nick Mathewson authored
svn:r1326
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- Mar 20, 2004
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Roger Dingledine authored
svn:r1325
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Roger Dingledine authored
svn:r1324
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Roger Dingledine authored
svn:r1323
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Roger Dingledine authored
(linux says 0 is success, solaris says 1 is success) svn:r1322
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Roger Dingledine authored
svn:r1321
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Roger Dingledine authored
svn:r1320
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Roger Dingledine authored
svn:r1319
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Roger Dingledine authored
svn:r1318
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Roger Dingledine authored
svn:r1317
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Roger Dingledine authored
svn:r1316
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Roger Dingledine authored
svn:r1315
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Roger Dingledine authored
this was causing the seg faults on sparc processors i wonder if i got them all. svn:r1314
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Nick Mathewson authored
successful/failed connections, successful/failed extends, and connection uptimes. It's still not done: more tests are needed, and not everything calls connection/circuit_mark_for_close properly. This skews the results. Also, there needs to be a 'testing' mode for non-OP ORs, where they periodically build circuits just to test whether extends work. svn:r1313
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Nick Mathewson authored
svn:r1312
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Peter Palfrader authored
svn:r1311
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Nick Mathewson authored
svn:r1310
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Nick Mathewson authored
svn:r1309
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- Mar 19, 2004
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Roger Dingledine authored
svn:r1308
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Roger Dingledine authored
svn:r1307
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Nick Mathewson authored
It will probably be less blindingly fast than using SPLAY_* directly, but only slightly so. svn:r1306
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Roger Dingledine authored
svn:r1305
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Roger Dingledine authored
svn:r1304
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Roger Dingledine authored
svn:r1303
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