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Commit 4c4dd505 authored by Nick Mathewson's avatar Nick Mathewson :game_die:
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Fix a hard-to-trigger memory leak in launch_resolve

To hit this leak, you need to be a relay that gets a RESOLVE request
or an exit node getting a BEGIN or RESOLVE request.  You must either
have unconfigured (and unconfigurable) nameservers, or you must have
somehow set DisableNetwork after a network request arrived but
before you managed to process it.

So, I doubt this is reached often.  Still, a leak's a leak.  Fix for
bug 5916; bugfix on 0.2.3.9-alpha and 0.1.2.1-alpha.
parent c1da29e2
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