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Kartikaya Gupta authored
To allow MatrixDouble to be a drop-in replacement for gfxMatrix, it needs to accept the "double" versions of Point, Rect, and Size. This patch does that by adding some extra typedefs inside BaseMatrix to abstract over that. It also moves some function implementations into the .h file as they don't need specialization. I left some function implementations in the Matrix.cpp file: - Rotation, because it is specialized for Float and Double, since it uses sinf/cosf vs sin/cos in the two implementations. - The Matrix4x4 multiplication operator overload, because if I put it inside the BaseMatrix class declaration Matrix4x4 isn't defined yet and the compiler doesn't like it. MozReview-Commit-ID: K56dZjJhXWS --HG-- extra : rebase_source : d009151942811a725ee6bf854238073e59665d5c
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