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Disable clippy::clone_on_ref_ptr

Ian Jackson requested to merge Diziet/arti:clippy-allow-arc-clone into main

This lint is IMO inherently ill-conceived.

I have looked for the reasons why this might be thought to be a good idea and there were basically two (and they are sort of contradictory):

I. "Calling ‘.clone()` on an Rc, Arc, or Weak can obscure the fact that only the pointer is being cloned, not the underlying data."

This is the wording from https://rust-lang.github.io/rust-clippy/v0.0.212/#clone_on_ref_ptr

It is a bit terse; we are left to infer why it is a bad idea to obscure this fact. It seems to me that if it is bad to obscure some fact, that must be because the fact is a hazard. But why would it be a hazard to not copy the underlying data ?

In other languages, faliing to copy the underlying data is a serious correctness hazard. There is a whose class of bugs where things were not copied, and then mutated and/or reused in multiple places in ways that were not what the programmer intended. In my experience, this is a very common bug when writing Python and Javascript. I'm told it's common in golang too.

But in Rust this bug is much much harder to write. The data inside an Arc is immutable. To have this bug you'd have use interior mutability - ie mess around with Mutex or RefCell. That provides a good barrier to these kind of accidents.

II. "The reason for writing Rc::clone and Arc::clone [is] to make it clear that only the pointer is being cloned, as opposed to the underlying data. The former is always fast, while the latter can be very expensive depending on what is being cloned."

This is the reasoning found here https://github.com/rust-lang/rust-clippy/issues/2048

This is saying that not using Arc::clone is hazardous. Specifically, that a deep clone is a performance hazard.

But for this argument, the lint is precisely backwards. It's linting the "good" case and asking for it to be written in a more explicit way; while the supposedly bad case can be written conveniently.

Also, many objects (in our codebase, and in all the libraries we use) that are Clone are in fact simply handles. They contain Arc(s) (or similar) and are cheap to clone. Indeed, that is the usual case.

It does not make sense to distinguish in the syntax we use to clone such a handle, whether the handle is a transparent Arc, or an opaque struct containing one or more other handles.

Forcing Arc::clone to be written as such makes for code churn when a type is changed from Arc to Something: Clone, or vice versa.

Edited by Ian Jackson

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