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Commit a32d7e19 authored by Nick Mathewson's avatar Nick Mathewson :game_die:
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Return success when get_total_system_memory() succeeds.

Fixes bug 11805; bugfix on 0.2.5.4-alpha.
parent defe541a
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o Minor bugfixes:
- Correctly detect the total available system memory. We tried to do this
in 0.2.5.4-alpha, but the code was set up to always return an error
value, even on success.
Fixes bug 11805; bugfix on 0.2.5.4-alpha.
......@@ -3453,6 +3453,6 @@ get_total_system_memory(size_t *mem_out)
*mem_out = mem_cached = (size_t) m;
return -1;
return 0;
}
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