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Commit f08f0e9d authored by Nick Mathewson's avatar Nick Mathewson :game_die:
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Reinit keys at the start of options_act().

Previously we did this nearer to the end (in the old_options &&
transition_affects_workers() block).  But other stuff cares about
keys being consistent with options... particularly anything which
tries to access a key, which can die in assert_identity_keys_ok().

Fixes bug 3228; bugfix on 0.2.2.18-alpha.
parent 16cfca50
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